#include <ForceDContact.hh>
Inherits Contact.
This contact type can be used to keep track of the state of two objects following a collision for Arachi's default contact constraint enforcement. The contact object will be destroyed upon separation.
Public Member Functions | |
| virtual bool | establish (DeContactEvent *event, Object *a, Object *b, utils::ConfigFile *params) |
| virtual bool | update (void) |
| virtual bool | terminate (void) |
Static Public Member Functions | |
| const char * | familyName (void) |
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This method returns a string name for the family of contacts implemented by this class. This is used primarily for display and debugging purposes |