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guard
Level 12
Armor Class: 10
Speed: 12
Magic Resistance: 40
Alignment: Neutral
Attacks:
- Weapon: 4d10 ordinary physical damage
Other attributes:
- has humanoid head/arms/torso
- omnivorous
- players mayn't poly into one
- is a human
- is a guard or soldier
- always starts peaceful
- strong (or big) monster
- picks up weapons and food
- visible by infravision
These strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.
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