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H
Lord Surtur
Level 15
Armor Class: 2
Speed: 12
Magic Resistance: 50
Alignment: Neutral
Attacks:
- Weapon: 2d10 ordinary physical damage
- Weapon: 2d10 ordinary physical damage
- Claw: 2d6 hits, may steal Amulet (Wizard) damage
Resistances:
- resists fire
- resists petrification
Other attributes:
- has humanoid head/arms/torso
- omnivorous
- players mayn't poly into one
- is a giant
- always male
- monster name is a proper name
- always starts hostile
- follows you to other levels
- strong (or big) monster
- extra-nasty monster (more xp)
- throws boulders
- likes gems
- picks up weapons and food
- wants the quest artifact
- waits to see you or get attacked
- has infravision
- visible by infravision
Yet first was the world in the southern region, which was
named Muspell; it is light and hot; that region is glowing
and burning, and impassable to such as are outlanders and
have not their holdings there. He who sits there at the
land's-end, to defend the land, is called Surtr; he brandishes
a flaming sword, and at the end of the world he shall go forth
and harry, and overcome all the gods, and burn all the
world with fire.
[ The Prose Edda, by Snorri Sturluson ]
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