ioscreenshot.h File Reference


Detailed Description

Author:
Herve Lombaert
Date:
Tue Feb 5 2007
Read the OpenGL RGB buffer and store its content into a RGB image This can be saved into a BMP file
See also:
IO::BMP::write

#include <color.h>

Include dependency graph for ioscreenshot.h:

Go to the source code of this file.

Namespaces

namespace  IO

Functions

void IO::glScreenshot (color< unsigned char > *&image, unsigned int &width, unsigned int &height)


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