Display::Volume Member List

This is the complete list of members for Display::Volume, including all inherited members.

alignWithScreen() const Display::Volume
createTextureData(const DataType *data, const unsigned int data_size[], DataType &min, DataType &max, const unsigned int texture_size[])Display::Volume [inline, protected, static]
display() const Display::Volume
getIntensityRange(float &min, float &max) const Display::Volume
getMode() const Display::Volume
getNbRenderingPlanes() const Display::Volume [protected]
getTextureSize(const unsigned int data_size[], unsigned int texture_size[], const unsigned int max_texture_size[])Display::Volume [protected, static]
initShader()Display::Volume [protected]
m_data_textureDisplay::Volume [protected]
m_fragment_shaderDisplay::Volume [protected]
m_gpu_programDisplay::Volume [protected]
m_intensity_rangeDisplay::Volume [protected]
m_internal_lutDisplay::Volume [protected]
m_interpolationDisplay::Volume [protected]
m_lut_textureDisplay::Volume [protected]
m_max_texture_sizeDisplay::Volume [protected]
m_mpr_matrixDisplay::Volume [protected]
m_qualityDisplay::Volume [protected]
m_rendering_modeDisplay::Volume [protected]
m_texture_scaleDisplay::Volume [protected]
MIP enum valueDisplay::Volume
Mode enum nameDisplay::Volume
MPR enum valueDisplay::Volume
normalize(float m[])Display::Volume [protected, static]
render() const Display::Volume [protected]
renderSlice(const float m[]) const Display::Volume [protected]
setInterpolation(int interpolation)Display::Volume
setMaxTextureSize(unsigned int w, unsigned int h, unsigned int d)Display::Volume
setMode(Mode mode)Display::Volume
setMprMatrix(const float matrix[])Display::Volume
setQuality(float quality)Display::Volume
transf(const float p[], const float m[], float pp[])Display::Volume [protected, static]
transp(float m[])Display::Volume [protected, static]
update(const DataType *data, unsigned int w, unsigned int h, unsigned int d)Display::Volume [inline]
updateLut(const float *lut, unsigned int lutSize)Display::Volume
updateLut(const Lut &lut)Display::Volume [inline]
updateRamp(float min, float max)Display::Volume
Volume()Display::Volume
VRT enum valueDisplay::Volume
~Volume()Display::Volume


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